Rotund`jere - Necrolyte Walkthrough Guide


Rotund`jere - Necrolyte
Rotund`jere - Necrolyte
Range: 550 | Move Speed: 290
Primary: INT
Str: 16 + 2.0 | Agi: 15 + 1.7 | Int: 22 + 2.5
Damage: 44 – 48 | HP: 454 | Mana: 286
HP Regen: 0.73 | Mana Regen: 0.89
Attack Speed: 0.68 | Armor: 1
Slain for sins of heresy by men who declared themselves holy, death only gifted Rotund'Jere with an immense wrath for the living, that he can express by sending evil spirits at his foes. Taking pleasure and growing more powerful every time a living thing dies by his hands, each step of his reeks of death, and his very presence makes living things rot and wither. Now a master of torture and pain, the Necrolyte mercilessly slays any weaklings who might cross his path, always with a nasty smile on his dead face.
Death PulseDeath Pulse (D)
The Necrolyte releases a wave of death from the core of his being, dealing damage to enemies and healing allies.
Level 1 - Deals 75 damage and heals 50 HP.
Level 2 - Deals 125 damage and heals 75 HP.
Level 3 - Deals 200 damage and heals 100 HP.
Level 4 - Deals 275 damage and heals 130 HP.
• Damage type: magical
• Death Pulse can't be evaded by moving or blinking.
• Can heal magic immune units.
• Area of Effect: 400/450/475/500
Mana Cost: 125/145/165/185
Cooldown: 8/7/6/5
Heartstopper AuraHeartstopper Aura (T)
The deathly air stills the hearts of his opponents, causing them to lose a percentage of their max health over time.
Level 1 - Deals 0.4% of the max HP of the target per second.
Level 2 - Deals 0.6% of the max HP of the target per second.
Level 3 - Deals 0.8% of the max HP of the target per second.
Level 4 - Deals 1.0% of the max HP of the target per second.
• Damage type: HP removal
• Damage counts as negative regeneration, and will thus not disable abilities or items like Kelen's Dagger which requires player based damage.
• Area of Effect: 1000
Mana Cost: N/A
Cooldown: N/A
SadistSadist (I)
Reveling in death and pain, the Necrolyte gains mana back for killing units.
Level 1 - Regains 12 mana.
Level 2 - Regains 24 mana.
Level 3 - Regains 36 mana.
Level 4 - Regains 48 mana.
• Sadist is also triggered by denies.
Mana Cost: N/A
Cooldown: N/A
Reaper`s ScytheReaper`s Scythe (R)
Brings a target to full realization of its own mortality, dealing damage based on how much life the target is missing. Stuns for 1.5 seconds.
Level 1 - Deals 0.4 (0.6*) damage per hit point missing and stuns.
Level 2 - Deals 0.6 (0.9*) damage per hit point missing and stuns.
Level 3 - Deals 0.9 (1.2*) damage per hit point missing and stuns.
Mana Cost: 175(150)/340/500
Cooldown: 100/85/70 (70 at all levels with Scepter)
• Damage type: magical
• Damage is dealt at the end of the stun.
• Disable works on magic immune units.
• Casting range: 600
• Can be improved by Aghanim's Scepter (* shows the improved values).

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