Pugna - Oblivion Walkthrough Guide


Pugna - Oblivion
Pugna - Oblivion
Range: 600 | Move Speed: 315
Primary: INT
Str: 17 + 1.2 | Agi: 16 + 1 | Int: 26 + 4
Damage: 45 – 53 | HP: 473 | Mana: 338
HP Regen: 0.76 | Mana Regen: 1.05
Attack Speed: 0.68 | Armor: 1
Forcefully raised from the dead with little memory of his former self, Pugna is truly a terrible sight to behold. Retaining traces of necromantic magic, this shamble of bones finds sadistic pleasure in temporarily sending his enemies into a tormented dimension and greeting their return with a blast of unholy energy. Those who survived an encounter with the horror often recount with fearful eyes of how the Oblivion literally drains life from his enemies, giving him a brief, but satisfying, taste of the living.
Nether BlastNether Blast (B)
Creates a blast of exploding pulses from the Nether Plane, dealing damage to units and buildings.
Level 1 - Deals 100 Damage (40 to structures).
Level 2 - Deals 175 Damage (60 to structures).
Level 3 - Deals 250 Damage (80 to structures).
Level 4 - Deals 325 Damage (100 to structures).
• Damage type: magical
• Effect is delayed 0.5 seconds.
• Casting range: 400
• Area of Effect: 400
Mana Cost: 85/105/125/145
Cooldown: 5.5
DecrepifyDecrepify (C)
Pugna casts a powerful banishing magic on a unit. The unit is sent to the ethereal plane for a small period of time, reducing its movement speed by 50% and rendering it unable to attack. It takes 44% extra damage from spells.
Level 1 - Affected unit takes 44% extra damage from spells, lasts 2 seconds.
Level 2 - Affected unit takes 44% extra damage from spells, lasts 2.5 seconds.
Level 3 - Affected unit takes 44% extra damage from spells, lasts 3 seconds.
Level 4 - Affected unit takes 44% extra damage from spells, lasts 3.5 seconds.
• Only magical and pure damage can harm units under the effect of Decrepify.
• Scream of Pain, Echo Slam, and Heat Seeking Missile will not damage a Decrepified target, even though they deal magical damage.
• Casting range: 550
Mana Cost: 100
Cooldown: 13/11/9/7 Seconds
Nether WardNether Ward (W)
Summons a Nether Ward that prevents enemy heroes from regenerating mana and can cast Mana Flare, which deals damage to enemy heroes as they cast spells. Lasts 25 seconds. Each level increases the area of effect of the Ward's Mana Flare, the Mana Flare damage, the negative mana regen and the hp of the ward.
Level 1 - Ward has 75 HP, -1.5 Mana regeneration to enemies, Mana Flare deals 0.75 damage per each point of Mana.
Level 2 - Ward has 150 HP, -3.0 Mana regeneration to enemies, Mana Flare deals 1.00 damage per each point of Mana.
Level 3 - Ward has 225 HP, -4.5 Mana regeneration to enemies, Mana Flare deals 1.25 damage per each point of Mana.
Level 4 - Ward has 300 HP, -6.0 Mana regeneration to enemies, Mana Flare deals 1.50 damage per each point of Mana.
• Damage type: magical
• Mana Flare is triggered when an enemy casts a spell and the damage is based on the spell's mana-cost.
• Mana Flare deals the damage before the actual spell is cast, so if the target dies the spell will have no effect.
• Area of Effect: 700/1000/1300/1600
Mana Cost: 80
Cooldown: 35 seconds
Life DrainLife Drain (D)
Pugna summons a very powerful draining magic that absorbs the life essence of an enemy unit. Lasts 9 seconds.
Level 1 - Drains 95 (150*) HP per second.
Level 2 - Drains 140 (200*) HP per second.
Level 3 - Drains 185 (250*) HP per second.
Mana Cost: 125/175/225
Cooldown: 22 (0*) seconds
• Damage type: magical
• Life Drain is a channeling spell.
• HP drained depends on the actual damage dealt, so Decrepify increases it and spell reduction reduces it.
• Will continue to drain as long as the target stays within 850 range from Pugna.
• If the target is an illusion it's destroyed on the first damage tick.
• Casting range: 850
• Can be improved by Aghanim's Scepter (* shows the improved values).

1 comment:

  1. My item build for pugna is Phase Boots, Vangaurd, orchid, Guinsoo, dagon, Lothars. Sure win.

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