Ish'kafel - Dark Seer Walkthrough Guide
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Vacuum (C) Creates an abyss upon a chosen parameter, pulling in and damaging foes in the area. Level 1 - 40 Damage. Level 2 - 80 Damage. Level 3 - 120 Damage. Level 4 - 160 Damage. • Damage type: magical • This ability will interrupt channeling spells and items. • Drags units over 0.3 seconds. • Casting range: 550 • Area of Effect: 300/400/500/600 Mana Cost: 100/130/160/190 Cooldown: 16 | |||
Ion Shell (E) Surrounds a target with energized spellwork, creating a shield that causes damage per second to enemy units who come in contact with it. Lasts 15 seconds. Level 1 - 30 damage per second. Level 2 - 45 damage per second. Level 3 - 60 damage per second. Level 4 - 75 damage per second. • Damage type: magical • Doesn't damage the target it is cast on. • Damage is dealt in smaller amounts every 0.1 second. • If cast on an unit that already has Ion Shell on it, the new Ion Shell will replace the old one • Casting range: 600 • Area of Effect: 250 Mana Cost: 70/90/110/130 Cooldown: 7 | |||
Surge (R) Floods a target with excess power giving it maximum speed for a brief period of time. Level 1 - Lasts 3 seconds. Level 2 - Lasts 4.5 seconds. Level 3 - Lasts 6 seconds. Level 4 - Lasts 7.5 seconds. • Casting range: 600 Mana Cost: 20/30/40/50 Cooldown: 12/11/10/9 | |||
Wall of Replica (W) Raises a wall out of pure mana across the landscape. Enemy heroes who attempt to pass through it will take damage and have images of themselves emerge from the wall to serve under the Dark Seer until the wall's duration is up. Level 1 - Illusions take 250% damage and deal 70% (50% for allies*) Level 2 - llusions take 250% damage and deal 80% (50% for allies*) Level 3 - Illusions take 250% damage and deal 90% (50% for allies*) Mana Cost: 200/300/400 Cooldown: 100 seconds • Damage type: magical • When the Wall creates an illusion, it deals 150 damage to the affected hero. • Does not create illusions from allies, other illusions, or Geomancer copies. • The wall is created perpendicular to the line between the Dark Seer and the target point. • Length of Wall: 1000 • Casting Range: 500/900/1300 • Lasts for 15/30/45 seconds • Can be improved by Aghanim's Scepter (* show the improved value) |
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