Gondar - The Bounty Hunter Walkthrough Guide
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Shuriken Toss (T) The Bounty Hunter throws a shuriken at a target unit, dealing damage. Level 1 - Deals 100 damage. Level 2 - Deals 200 damage. Level 3 - Deals 250 damage. Level 4 - Deals 325 damage. • Damage type: magical • Posseses a mini-stun, allowing it to effectively interrupt the target. • Casting range: 650 Mana Cost: 90/115/135/155 Cooldown: 10 | |||
Jinada (J) Passively adds a critical strike and maim to Bounty Hunter's next attack, has a cooldown. Reduced movement and attack speed on target last for 3 seconds. Level 1 - 1.5x critical multiplier, 25% movement and attack speed slow. Level 2 - 1.75x critical multiplier, 25% movement and attack speed slow. Level 3 - 2x critical multiplier, 25% movement and attack speed slow. Level 4 - 2.25x critical multiplier, 25% movement and attack speed slow. Mana Cost: N/A Cooldown: 12/10/8/6 seconds | |||
Wind Walk (Bounty Hunter) (W) Turns invisible for a period of time. Deals bonus backstab damage. Transition time decreases per level. Level 1 - 30 backstab damage, lasts 15 seconds. Level 2 - 60 backstab damage, lasts 20 seconds. Level 3 - 90 backstab damage, lasts 25 seconds. Level 4 - 120 backstab damage, lasts 30 seconds. • Damage type: physical • Will not break most channeling of spells upon activation. • Invisibility is broken when the damage is dealt, not at the beginning of the attack. Mana Cost: 50 Cooldown: 15 | |||
Track (R) Tracks an enemy hero for 30 seconds or until it dies. Allied units near the tracked target gain 20% movement speed increase. If the target dies, Bounty Hunter gets bonus gold. Level 1 - 75 extra gold, reduces target's armor by 1. Level 2 - 150 extra gold, reduces target's armor by 3. Level 3 - 225 extra gold, reduces target's armor by 5. Mana Cost: 70/60/50 Cooldown: 10/7/5 Seconds • Bounty Hunter will get the bonus gold if the target dies while the spell is still active, regardless of how it dies. • Grants 50/100/150 bonus gold to all allies (except bounty hunter himself) being affected by the track aura when the target dies • Track bonus gold is treated as reliable gold • Gives True Sight of the target. • Tracked targets have a visual effect above their heads that is only visible to Bounty Hunter's allies. • Casting range: 900/1050/1200 • Movement Speed Area of Effect: 900 • -Bounty will tell you the total gold gained from Track |
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