Lion - Demon Witch Walkthrough Guide
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Impale (Lion) (E) The Demon Witch releases his demonic magics into the ground in order to thrust solidified rock spikes along a straight path. This sends all his enemies into the air, only to take damage on their painful impact with the ground. Level 1 - 60 damage, lasts 0.5 second. Level 2 - 130 damage, lasts 1 second. Level 3 - 200 damage, lasts 1.5 seconds. Level 4 - 260 damage, lasts 2 seconds. • Damage type: magical • Hit units will fly for 0.52 seconds before the real stun is applied. • Distance traveled is 700. • Casting range: 500 • Area of Effect: 150 Mana Cost: 100/120/145/170 Cooldown: 12 | |||
Voodoo (D) Transforms an enemy unit into a random critter, disabling special abilities. Level 1 - Lasts 1.25 seconds. Level 2 - Lasts 2 seconds. Level 3 - Lasts 2.75 seconds. Level 4 - Lasts 3.5 seconds. • If the target is an illusion, it will be instantly destroyed. • The hexed target will have a base movespeed of 100. • Hex disables damage block and evasion. • Casting range: 500 Mana Cost: 110/140/170/200 Cooldown: 13 | |||
Mana Drain (R) Absorbs the magical energies of a target enemy unit by taking mana from it every second. Lasts 4 seconds. Level 1 - 20 mana drained per second. Level 2 - 40 mana drained per second. Level 3 - 60 mana drained per second. Level 4 - 100 mana drained per second. • Illusions which are being Mana Drained will be destroyed after 1 second. • Can continue to drain as long as the target is within 800 range from Lion. • Casting range: 600/650/700/750 Mana Cost: 10 Cooldown: 25/20/15/10 seconds | |||
Finger of Death (F) Instantly rips at a target, attempting to turn it inside-out. Deals massive damage. Level 1 - Deals 500 (600*) damage. Level 2 - Deals 650 (800*) damage. Level 3 - Deals 850 (1025*) damage. Mana Cost: 200/420/650(625) Cooldown: 150/90/55(50) • Damage type: magical • Casting range: 700 • Can be improved by Aghanim's Scepter (* shows the improved values). |
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